AI Insights · Timothy · July 2022
Top 5 Third Person Games on Android in South Africa - Q2 2022
In Q2 2022, PUBG MOBILE and Free Fire: 7th Anniversary led the top third-person games on Android in South Africa, with notable trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five third-person games on the Android platform in South Africa demonstrated varied performance metrics. Here is an overview of the trends for PUBG MOBILE, Free Fire: 7th Anniversary, Free Fire MAX, Guns of Glory: Lost Island, and Genshin Impact: Natlan Launch.
PUBG MOBILE
Throughout Q2 2022, weekly revenue for PUBG MOBILE showed a mixed trend, peaking at around $51.6K in late May. Weekly downloads fluctuated, reaching a high of approximately 4.5K in mid-June. The game maintained a strong user base, with weekly active users generally staying above 330K, peaking at 367.2K in mid-June.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary experienced steady weekly revenue, peaking at around $18.1K in late June. Weekly downloads saw a decline towards the end of the quarter, from 11.7K in late March to 6.3K in late June. Active users also showed a downward trend, from 65.8K in late March to 43.1K by the end of June.
Free Fire MAX
Free Fire MAX had a modest revenue performance, with a peak of approximately $5.3K in late June. Weekly downloads increased towards the end of the quarter, reaching around 2.5K in late June. Active users followed a positive trend, increasing from 32.2K in late March to 37.9K by the end of June.
Guns of Glory: Lost Island
For Guns of Glory: Lost Island, weekly revenue showed a decline, with a peak of $4.9K in late March dropping to $3.6K by the end of June. Weekly downloads remained relatively stable, averaging around 500 to 700 downloads. Active users showed a slight decline from 4.5K in late March to 3.2K by late June.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch had fluctuating weekly revenue, peaking at around $6.9K in late March. Weekly downloads remained steady, with a peak of around 1.1K in late June. The game maintained a consistent active user base, generally hovering around 14K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.