State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Third Person Games on Android in South Africa - Q2 2022

In Q2 2022, PUBG MOBILE and Free Fire: 7th Anniversary led the top third-person games on Android in South Africa, with notable trends in downloads, revenue, and active users.

Top 5 Third Person Games on Android in South Africa - Q2 2022

In the second quarter of 2022, the top five third-person games on the Android platform in South Africa demonstrated varied performance metrics. Here is an overview of the trends for PUBG MOBILE, Free Fire: 7th Anniversary, Free Fire MAX, Guns of Glory: Lost Island, and Genshin Impact: Natlan Launch.

PUBG MOBILE

Throughout Q2 2022, weekly revenue for PUBG MOBILE showed a mixed trend, peaking at around $51.6K in late May. Weekly downloads fluctuated, reaching a high of approximately 4.5K in mid-June. The game maintained a strong user base, with weekly active users generally staying above 330K, peaking at 367.2K in mid-June.

Free Fire: 7th Anniversary

Free Fire: 7th Anniversary experienced steady weekly revenue, peaking at around $18.1K in late June. Weekly downloads saw a decline towards the end of the quarter, from 11.7K in late March to 6.3K in late June. Active users also showed a downward trend, from 65.8K in late March to 43.1K by the end of June.

Free Fire MAX

Free Fire MAX had a modest revenue performance, with a peak of approximately $5.3K in late June. Weekly downloads increased towards the end of the quarter, reaching around 2.5K in late June. Active users followed a positive trend, increasing from 32.2K in late March to 37.9K by the end of June.

Guns of Glory: Lost Island

For Guns of Glory: Lost Island, weekly revenue showed a decline, with a peak of $4.9K in late March dropping to $3.6K by the end of June. Weekly downloads remained relatively stable, averaging around 500 to 700 downloads. Active users showed a slight decline from 4.5K in late March to 3.2K by late June.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch had fluctuating weekly revenue, peaking at around $6.9K in late March. Weekly downloads remained steady, with a peak of around 1.1K in late June. The game maintained a consistent active user base, generally hovering around 14K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022